Product renderings of the Bose AMM multipurpose loudspeaker.
I was responsible for creating the hi-res renders used across all marketing and sales platforms for these recently launched loudspeakers.
This included all material creation, lighting, and final render composites / touch ups.
I used Unreal Engine 4 with raytracing to create the high res renders. Substance painter was used to texture the products. Maya was used for any modeling and cleanup. Photoshop was used to make the final render edits and touch ups.